Demeter Terrain Engine

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Demeter Terrain Engine is a cross-platform C++ library that renders 3D terrains using OpenGL. Demeter is designed for fast performance and good visual quality and makes use of advanced techniques such as dynamic tessellation (adaptive mesh) to render vast landscapes in real-time, without the need for high-end hardware. It is written as a stand-alone component that can be easily integrated into any kind of application, such as: Games, Simulations, Civil Engineering, Construction Visualization, Petroleum/Mineral Exploration, Any application that needs to show 3D terrains to the user